Old-school, Galaxian style shooter.   

Instructions: Left and Right Arrow Keys to move.  C or X to shoot.  Kill enemies, don't die.

New in Release Candidate 2

  • fixed a bug where killing the last enemy with a shield collision restarted the current sector
  • fixed a bug that cause time distortion to continue after death
  • changed powerup duration to bar instead of countdown
  • added audio alert when powerup is about to expire
  • added explosion animation for player death
  • added trails to stars when warping between sectors
  • fixed a bug that caused powerups to be dropped off screen
  • updated attract mode to use a timer instead of time() to preserve intended sequencing
  • fixed a bug which caused active shots and explosions on players last death to carry over to attract mode
  • fixed a bug where fighters would move horizontally at normal speed during time distortion
  • updated sound effect for time distortion
  • switched rapid fire to time based rather than usage based
  • added triple shot powerup
  • tweaked effect of time distortion powerup
  • updated hitbox on player shots to avoid grazing
  • added brief logo animation in attract mode
  • removed remaining enemies from end screen since they often block stats

New in Release Candidate 1:

  • new logo and title
  •  command ships always drop powerups
  • command ships only appear on even waves
  • 3 powerup types
  • powerup can be shot to change type
  • enemy shots can now be shot
  • enemies return to original slot after player death
  • added 4 second pause at start of wave before enemies activate
  • enemies no longer disappear when you die
  • stopped enemies from "warping" horizontally from left to right and vice versa
  • slightly adjusted drone attack movement
  • added accuracy report at end
  • fixed a bug where enemies who should die in collision return to formation
  • fighers & drones now x2 points while attacking
  • 2 additional screens on attract mode
  • fixed a bug where dying in a collision with the last enemy replayed current wave
  • fixed a bug where killing last enemy with shield collision replayed current wave
  • lives remaining no longer includes the current life

New in this version:

  • Music and Sound Effects
  • Tweaked difficulty progression
  • Added Rapid fire powerup (25% chance when killing command ship)
  • Various bugfixes
Updated 6 days ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorjeffulicny
GenreShooter
Made withPICO-8
Tags8-Bit, galaxian, Retro, Shoot 'Em Up, space-invaders

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

dfa_osx.zip 7.3 MB
dfa_windows.zip 987 kB
dfa_linux.zip 748 kB
dfa.p8.png 18 kB